fantastic art and music. Really enjoyed the progression of the systems from the last game. Really loved the addition of the map. I can see building off of that with choosing a path that locks off another in the future
An old abandoned ship contains a precious cargo, but what is it, and is it worth the risk? You can try and make your way to the main deck and claim the treasure some vanished protecting.
Make sure you track your oxygen and ammo, as any wrong move may turn out to be fatal!
Cargo is a short adventure game for the Game Boy. Play it in browser, or download it for your favorite emulator or Analogue Pocket.
A/Z - Confirm/Interract
B/X - Cancel
Start/Enter - Menu
Select/Shift - Map
DISSECTING THE SCENE
Click download now to get access to the following files:
- Cargo is out!95 days ago
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so glad you dug it! This was definitely a testing ground for some things to come. A Segway of sorts between Traumatarium and what I’m working on now
Great art and music! I love a good space adventure.
Great art and story as always!
Made a video
hell yeah!! Thank you guys as always, y’all rock!!
Really liked the game, even being short I really liked the narrative, art and mechanics.
where do i put in the code???
when you reach the locked door use the eye symbol. It will bring up the keypad
Nice color palettes. I'm digging the music. Did you use GB Studio?
Well, I enjoyed the game. Now I'll tell you what I liked and didn't.
-The art direction is utterly awesome! A pixelated mix between the game boy and Resident Evil.
-The gameplay, while not very in depth, is just enough to hold your attention.
-Story didn't really engage me all that much. I did like the lore.
-The ending is weird. Even if you win the fight against that... thing, the game acts like you lost. It would be nice to have a different ending. That way if you're good at managing your items, you are rewarded.
-A few bugs are still in this game.
I hope I didn't come off as rude. I truly believe that you may have a future in horror games once your flaws are ironed out. Good luck!
not rude at all! Really appreciate all feedback and it means a lot that you went in depth and gave a fantastic review! Working on learning with each release so the hope is always that the next game is a little better and I continue improving!
rad stuff, well done!
I loved the art and graphics! That ALERT before a battle was very cool. The colors and style of this game are amazing.
The story and gameplay was fun! I wish that final battle could have a different music, for more impact.
I found it a little odd that the dialog after 1st zombie attack was almost the same after final enemy os defeated. Was that intended?
I want to mention that after the Ending or after Game Over, doors stayed unlocked and dead crew give me nothing. Not sure if That was also intended.
Love your games! Keep the good work!
thank you for the kind words! So glad you enjoyed it! Yeah it seems for some reason it soft saves your progress? Will have that fixed and updated shortly!
Cool, but i found a bug: medkit and reload do opposite actions...
that’s strange, they worked correct for me. Will look into it!
Really strange, i can't reproduce it now, but first time when i found it, i game-overed 3-4 times. May be it relate.
Also i noticed: first right door don't re-close after restarting. May be hkit/reload caused by incorrect state reset.
just finished it and wow!!!! it did spook me! Not fond of the… is it point and click genere? But this game is amazing I enjoyed it a lot thank you very much! If I may ask are there multiple endings? Thanks again and congrats :)